Files
abaddon/src/components/channels.hpp

230 lines
8.5 KiB
C++

#pragma once
#include <string>
#include <queue>
#include <mutex>
#include <unordered_set>
#include <unordered_map>
#include <gtkmm/paned.h>
#include <gtkmm/scrolledwindow.h>
#include <gtkmm/treemodel.h>
#include <gtkmm/treestore.h>
#include <gtkmm/treeview.h>
#include <sigc++/sigc++.h>
#include "discord/discord.hpp"
#include "state.hpp"
#include "channelscellrenderer.hpp"
constexpr static int GuildIconSize = 24;
constexpr static int DMIconSize = 20;
constexpr static int VoiceParticipantIconSize = 18;
constexpr static int OrphanChannelSortOffset = -100; // forces orphan channels to the top of the list
class ChannelList : public Gtk::ScrolledWindow {
public:
ChannelList();
void UpdateListing();
void SetActiveChannel(Snowflake id, bool expand_to);
// channel list should be populated when this is called
void UseExpansionState(const ExpansionStateRoot &state);
ExpansionStateRoot GetExpansionState() const;
void UsePanedHack(Gtk::Paned &paned);
protected:
void OnPanedPositionChanged();
void UpdateNewGuild(const GuildData &guild);
void UpdateRemoveGuild(Snowflake id);
void UpdateRemoveChannel(Snowflake id);
void UpdateChannel(Snowflake id);
void UpdateCreateChannel(const ChannelData &channel);
void UpdateGuild(Snowflake id);
void DeleteThreadRow(Snowflake id);
void OnChannelMute(Snowflake id);
void OnChannelUnmute(Snowflake id);
void OnGuildMute(Snowflake id);
void OnGuildUnmute(Snowflake id);
void OnThreadJoined(Snowflake id);
void OnThreadRemoved(Snowflake id);
void OnThreadDelete(const ThreadDeleteData &data);
void OnThreadUpdate(const ThreadUpdateData &data);
void OnThreadListSync(const ThreadListSyncData &data);
void OnVoiceUserConnect(Snowflake user_id, Snowflake channel_id);
void OnVoiceUserDisconnect(Snowflake user_id, Snowflake channel_id);
void OnVoiceStateSet(Snowflake user_id, Snowflake channel_id, VoiceStateFlags flags);
Gtk::TreeView m_view;
class ModelColumns : public Gtk::TreeModel::ColumnRecord {
public:
ModelColumns();
Gtk::TreeModelColumn<RenderType> m_type;
Gtk::TreeModelColumn<uint64_t> m_id;
Gtk::TreeModelColumn<Glib::ustring> m_name;
Gtk::TreeModelColumn<Glib::RefPtr<Gdk::Pixbuf>> m_icon;
Gtk::TreeModelColumn<Glib::RefPtr<Gdk::PixbufAnimation>> m_icon_anim;
Gtk::TreeModelColumn<int64_t> m_sort;
Gtk::TreeModelColumn<bool> m_nsfw;
Gtk::TreeModelColumn<std::optional<Gdk::RGBA>> m_color; // for folders right now
Gtk::TreeModelColumn<VoiceStateFlags> m_voice_flags;
// Gtk::CellRenderer's property_is_expanded only works how i want it to if it has children
// because otherwise it doesnt count as an "expander" (property_is_expander)
// so this solution will have to do which i hate but the alternative is adding invisible children
// to all categories without children and having a filter model but that sounds worse
// of course its a lot better than the absolute travesty i had before
Gtk::TreeModelColumn<bool> m_expanded;
};
ModelColumns m_columns;
Glib::RefPtr<Gtk::TreeStore> m_model;
Gtk::TreeModel::iterator AddFolder(const UserSettingsGuildFoldersEntry &folder);
Gtk::TreeModel::iterator AddGuild(const GuildData &guild, const Gtk::TreeNodeChildren &root);
Gtk::TreeModel::iterator UpdateCreateChannelCategory(const ChannelData &channel);
Gtk::TreeModel::iterator CreateThreadRow(const Gtk::TreeNodeChildren &children, const ChannelData &channel);
#ifdef WITH_VOICE
Gtk::TreeModel::iterator CreateVoiceParticipantRow(const UserData &user, const Gtk::TreeNodeChildren &parent);
#endif
void UpdateChannelCategory(const ChannelData &channel);
// separation necessary because a channel and guild can share the same id
Gtk::TreeModel::iterator GetIteratorForTopLevelFromID(Snowflake id);
Gtk::TreeModel::iterator GetIteratorForGuildFromID(Snowflake id);
Gtk::TreeModel::iterator GetIteratorForRowFromID(Snowflake id);
Gtk::TreeModel::iterator GetIteratorForRowFromIDOfType(Snowflake id, RenderType type);
bool IsTextChannel(ChannelType type);
void OnRowCollapsed(const Gtk::TreeModel::iterator &iter, const Gtk::TreeModel::Path &path) const;
void OnRowExpanded(const Gtk::TreeModel::iterator &iter, const Gtk::TreeModel::Path &path);
bool SelectionFunc(const Glib::RefPtr<Gtk::TreeModel> &model, const Gtk::TreeModel::Path &path, bool is_currently_selected);
bool OnButtonPressEvent(GdkEventButton *ev);
void MoveRow(const Gtk::TreeModel::iterator &iter, const Gtk::TreeModel::iterator &new_parent);
Gtk::TreeModel::Path m_last_selected;
Gtk::TreeModel::Path m_dm_header;
void AddPrivateChannels();
void UpdateCreateDMChannel(const ChannelData &channel);
void SetDMChannelIcon(Gtk::TreeIter iter, const ChannelData &dm);
void RedrawUnreadIndicatorsForChannel(const ChannelData& channel);
void OnMessageAck(const MessageAckData &data);
void OnMessageCreate(const Message &msg);
Gtk::TreeModel::Path m_path_for_menu;
// cant be recovered through selection
Gtk::TreeModel::iterator m_temporary_thread_row;
Gtk::Menu m_menu_guild;
Gtk::MenuItem m_menu_guild_copy_id;
Gtk::MenuItem m_menu_guild_settings;
Gtk::MenuItem m_menu_guild_leave;
Gtk::MenuItem m_menu_guild_mark_as_read;
Gtk::MenuItem m_menu_guild_toggle_mute;
Gtk::Menu m_menu_category;
Gtk::MenuItem m_menu_category_copy_id;
Gtk::MenuItem m_menu_category_toggle_mute;
Gtk::Menu m_menu_channel;
Gtk::MenuItem m_menu_channel_copy_id;
Gtk::MenuItem m_menu_channel_mark_as_read;
Gtk::MenuItem m_menu_channel_toggle_mute;
#ifdef WITH_LIBHANDY
Gtk::MenuItem m_menu_channel_open_tab;
#endif
#ifdef WITH_VOICE
Gtk::Menu m_menu_voice_channel;
Gtk::MenuItem m_menu_voice_channel_join;
Gtk::MenuItem m_menu_voice_channel_disconnect;
#endif
Gtk::Menu m_menu_dm;
Gtk::MenuItem m_menu_dm_copy_id;
Gtk::MenuItem m_menu_dm_close;
Gtk::MenuItem m_menu_dm_toggle_mute;
#ifdef WITH_VOICE
Gtk::MenuItem m_menu_dm_join_voice;
Gtk::MenuItem m_menu_dm_disconnect_voice;
#endif
#ifdef WITH_LIBHANDY
Gtk::MenuItem m_menu_dm_open_tab;
#endif
Gtk::Menu m_menu_thread;
Gtk::MenuItem m_menu_thread_copy_id;
Gtk::MenuItem m_menu_thread_leave;
Gtk::MenuItem m_menu_thread_archive;
Gtk::MenuItem m_menu_thread_unarchive;
Gtk::MenuItem m_menu_thread_mark_as_read;
Gtk::MenuItem m_menu_thread_toggle_mute;
void OnGuildSubmenuPopup();
void OnCategorySubmenuPopup();
void OnChannelSubmenuPopup();
void OnDMSubmenuPopup();
void OnThreadSubmenuPopup();
#ifdef WITH_VOICE
void OnVoiceChannelSubmenuPopup();
#endif
bool m_updating_listing = false;
Snowflake m_active_channel;
// (GetIteratorForChannelFromID is rather slow)
// only temporary since i dont want to worry about maintaining this map
std::unordered_map<Snowflake, Gtk::TreeModel::iterator> m_tmp_row_map;
std::unordered_map<Snowflake, Gtk::TreeModel::iterator> m_tmp_guild_row_map;
public:
using type_signal_action_channel_item_select = sigc::signal<void, Snowflake>;
using type_signal_action_guild_leave = sigc::signal<void, Snowflake>;
using type_signal_action_guild_settings = sigc::signal<void, Snowflake>;
#ifdef WITH_LIBHANDY
using type_signal_action_open_new_tab = sigc::signal<void, Snowflake>;
type_signal_action_open_new_tab signal_action_open_new_tab();
#endif
#ifdef WITH_VOICE
using type_signal_action_join_voice_channel = sigc::signal<void, Snowflake>;
using type_signal_action_disconnect_voice = sigc::signal<void>;
type_signal_action_join_voice_channel signal_action_join_voice_channel();
type_signal_action_disconnect_voice signal_action_disconnect_voice();
#endif
type_signal_action_channel_item_select signal_action_channel_item_select();
type_signal_action_guild_leave signal_action_guild_leave();
type_signal_action_guild_settings signal_action_guild_settings();
private:
type_signal_action_channel_item_select m_signal_action_channel_item_select;
type_signal_action_guild_leave m_signal_action_guild_leave;
type_signal_action_guild_settings m_signal_action_guild_settings;
#ifdef WITH_LIBHANDY
type_signal_action_open_new_tab m_signal_action_open_new_tab;
#endif
#ifdef WITH_VOICE
type_signal_action_join_voice_channel m_signal_action_join_voice_channel;
type_signal_action_disconnect_voice m_signal_action_disconnect_voice;
#endif
};