Files
abaddon/discord/discord.cpp
2020-09-04 00:48:38 -04:00

396 lines
13 KiB
C++

#include "../abaddon.hpp"
#include "discord.hpp"
#include <cassert>
DiscordClient::DiscordClient()
: m_http(DiscordAPI)
, m_decompress_buf(InflateChunkSize) {
LoadEventMap();
}
void DiscordClient::SetAbaddon(Abaddon *ptr) {
m_abaddon = ptr;
}
void DiscordClient::Start() {
assert(!m_client_connected);
assert(!m_websocket.IsOpen());
std::memset(&m_zstream, 0, sizeof(m_zstream));
inflateInit2(&m_zstream, MAX_WBITS + 32);
m_client_connected = true;
m_websocket.StartConnection(DiscordGateway);
m_websocket.SetMessageCallback(std::bind(&DiscordClient::HandleGatewayMessageRaw, this, std::placeholders::_1));
}
void DiscordClient::Stop() {
std::scoped_lock<std::mutex> guard(m_mutex);
if (!m_client_connected) return;
inflateEnd(&m_zstream);
m_heartbeat_waiter.kill();
if (m_heartbeat_thread.joinable()) m_heartbeat_thread.join();
m_client_connected = false;
m_websocket.Stop();
m_guilds.clear();
}
bool DiscordClient::IsStarted() const {
return m_client_connected;
}
const DiscordClient::Guilds_t &DiscordClient::GetGuilds() const {
std::scoped_lock<std::mutex> guard(m_mutex);
return m_guilds;
}
const UserSettingsData &DiscordClient::GetUserSettings() const {
std::scoped_lock<std::mutex> guard(m_mutex);
assert(m_ready_received);
return m_user_settings;
}
const UserData &DiscordClient::GetUserData() const {
std::scoped_lock<std::mutex> guard(m_mutex);
assert(m_ready_received);
return m_user_data;
}
std::vector<std::pair<Snowflake, GuildData>> DiscordClient::GetUserSortedGuilds() const {
std::vector<std::pair<Snowflake, GuildData>> sorted_guilds;
if (m_user_settings.GuildPositions.size()) {
std::unordered_set<Snowflake> positioned_guilds(m_user_settings.GuildPositions.begin(), m_user_settings.GuildPositions.end());
// guilds not in the guild_positions object are at the top of the list, descending by guild ID
std::set<Snowflake> unpositioned_guilds;
for (const auto &[id, guild] : m_guilds) {
if (positioned_guilds.find(id) == positioned_guilds.end())
unpositioned_guilds.insert(id);
}
// unpositioned_guilds now has unpositioned guilds in ascending order
for (auto it = unpositioned_guilds.rbegin(); it != unpositioned_guilds.rend(); it++)
if (m_guilds.find(*it) != m_guilds.end())
sorted_guilds.push_back(std::make_pair(*it, m_guilds.at(*it)));
// now the rest go at the end in the order they are sorted
for (const auto &id : m_user_settings.GuildPositions) {
if (m_guilds.find(id) != m_guilds.end())
sorted_guilds.push_back(std::make_pair(id, m_guilds.at(id)));
}
} else { // default sort is alphabetic
for (auto &it : m_guilds)
sorted_guilds.push_back(it);
std::sort(sorted_guilds.begin(), sorted_guilds.end(), [&](auto &a, auto &b) -> bool {
std::string &s1 = a.second.Name;
std::string &s2 = b.second.Name;
if (s1.empty() || s2.empty())
return s1 < s2;
bool ac[] = {
!isalnum(s1[0]),
!isalnum(s2[0]),
isdigit(s1[0]),
isdigit(s2[0]),
isalpha(s1[0]),
isalpha(s2[0]),
};
if ((ac[0] && ac[1]) || (ac[2] && ac[3]) || (ac[4] && ac[5]))
return s1 < s2;
return ac[0] || ac[5];
});
}
return sorted_guilds;
}
std::set<Snowflake> DiscordClient::GetMessagesForChannel(Snowflake id) const {
auto it = m_chan_to_message_map.find(id);
if (it == m_chan_to_message_map.end())
return std::set<Snowflake>();
std::set<Snowflake> ret;
for (const auto &msg : it->second)
ret.insert(msg->ID);
return ret;
}
void DiscordClient::UpdateSettingsGuildPositions(const std::vector<Snowflake> &pos) {
assert(pos.size() == m_guilds.size());
nlohmann::json body;
body["guild_positions"] = pos;
m_http.MakePATCH("/users/@me/settings", body.dump(), [this, pos](const cpr::Response &r) {
m_user_settings.GuildPositions = pos;
m_abaddon->DiscordNotifyChannelListFullRefresh();
});
}
void DiscordClient::FetchMessagesInChannel(Snowflake id, std::function<void(const std::vector<Snowflake> &)> cb) {
std::string path = "/channels/" + std::to_string(id) + "/messages?limit=50";
m_http.MakeGET(path, [this, id, cb](cpr::Response r) {
std::vector<MessageData> msgs;
std::vector<Snowflake> ids;
nlohmann::json::parse(r.text).get_to(msgs);
for (const auto &msg : msgs) {
StoreMessage(msg.ID, msg);
ids.push_back(msg.ID);
}
cb(ids);
});
}
void DiscordClient::FetchMessagesInChannelBefore(Snowflake channel_id, Snowflake before_id, std::function<void(const std::vector<Snowflake> &)> cb) {
std::string path = "/channels/" + std::to_string(channel_id) + "/messages?limit=50&before=" + std::to_string(before_id);
m_http.MakeGET(path, [this, channel_id, cb](cpr::Response r) {
std::vector<MessageData> msgs;
std::vector<Snowflake> ids;
nlohmann::json::parse(r.text).get_to(msgs);
for (const auto &msg : msgs) {
StoreMessage(msg.ID, msg);
ids.push_back(msg.ID);
}
cb(ids);
});
}
const MessageData *DiscordClient::GetMessage(Snowflake id) const {
return &m_messages.at(id);
}
const ChannelData *DiscordClient::GetChannel(Snowflake id) const {
return &m_channels.at(id);
}
void DiscordClient::SendChatMessage(std::string content, Snowflake channel) {
// @([^@#]{1,32})#(\\d{4})
CreateMessageObject obj;
obj.Content = content;
nlohmann::json j = obj;
m_http.MakePOST("/channels/" + std::to_string(channel) + "/messages", j.dump(), [](auto) {});
}
void DiscordClient::DeleteMessage(Snowflake channel_id, Snowflake id) {
std::string path = "/channels/" + std::to_string(channel_id) + "/messages/" + std::to_string(id);
m_http.MakeDELETE(path, [](auto) {});
}
void DiscordClient::EditMessage(Snowflake channel_id, Snowflake id, std::string content) {
std::string path = "/channels/" + std::to_string(channel_id) + "/messages/" + std::to_string(id);
MessageEditObject obj;
obj.Content = content;
nlohmann::json j = obj;
m_http.MakePATCH(path, j.dump(), [](auto) {});
}
void DiscordClient::UpdateToken(std::string token) {
m_token = token;
m_http.SetAuth(token);
}
void DiscordClient::HandleGatewayMessageRaw(std::string str) {
// handles multiple zlib compressed messages, calling HandleGatewayMessage when a full message is received
std::vector<uint8_t> buf(str.begin(), str.end());
int len = buf.size();
bool has_suffix = buf[len - 4] == 0x00 && buf[len - 3] == 0x00 && buf[len - 2] == 0xFF && buf[len - 1] == 0xFF;
m_compressed_buf.insert(m_compressed_buf.end(), buf.begin(), buf.end());
if (!has_suffix) return;
m_zstream.next_in = m_compressed_buf.data();
m_zstream.avail_in = m_compressed_buf.size();
m_zstream.total_in = m_zstream.total_out = 0;
// loop in case of really big messages (e.g. READY)
while (true) {
m_zstream.next_out = m_decompress_buf.data() + m_zstream.total_out;
m_zstream.avail_out = m_decompress_buf.size() - m_zstream.total_out;
int err = inflate(&m_zstream, Z_SYNC_FLUSH);
if ((err == Z_OK || err == Z_BUF_ERROR) && m_zstream.avail_in > 0) {
m_decompress_buf.resize(m_decompress_buf.size() + InflateChunkSize);
} else {
if (err != Z_OK) {
fprintf(stderr, "Error decompressing input buffer %d (%d/%d)\n", err, m_zstream.avail_in, m_zstream.avail_out);
} else {
HandleGatewayMessage(std::string(m_decompress_buf.begin(), m_decompress_buf.begin() + m_zstream.total_out));
if (m_decompress_buf.size() > InflateChunkSize)
m_decompress_buf.resize(InflateChunkSize);
}
break;
}
}
m_compressed_buf.clear();
}
void DiscordClient::HandleGatewayMessage(std::string str) {
GatewayMessage m;
try {
m = nlohmann::json::parse(str);
} catch (std::exception &e) {
printf("Error decoding JSON. Discarding message: %s\n", e.what());
return;
}
switch (m.Opcode) {
case GatewayOp::Hello: {
HelloMessageData d = m.Data;
m_heartbeat_msec = d.HeartbeatInterval;
assert(!m_heartbeat_thread.joinable()); // handle reconnects later
m_heartbeat_thread = std::thread(std::bind(&DiscordClient::HeartbeatThread, this));
SendIdentify();
} break;
case GatewayOp::HeartbeatAck: {
m_heartbeat_acked = true;
} break;
case GatewayOp::Event: {
auto iter = m_event_map.find(m.Type);
if (iter == m_event_map.end()) {
printf("Unknown event %s\n", m.Type.c_str());
break;
}
switch (iter->second) {
case GatewayEvent::READY: {
HandleGatewayReady(m);
} break;
case GatewayEvent::MESSAGE_CREATE: {
HandleGatewayMessageCreate(m);
} break;
case GatewayEvent::MESSAGE_DELETE: {
HandleGatewayMessageDelete(m);
} break;
case GatewayEvent::MESSAGE_UPDATE: {
HandleGatewayMessageUpdate(m);
} break;
}
} break;
default:
printf("Unknown opcode %d\n", m.Opcode);
break;
}
}
void DiscordClient::HandleGatewayReady(const GatewayMessage &msg) {
m_ready_received = true;
ReadyEventData data = msg.Data;
for (const auto &g : data.Guilds) {
if (g.IsUnavailable)
printf("guild (%lld) unavailable\n", g.ID);
else {
StoreGuild(g.ID, g);
for (const auto &c : g.Channels)
StoreChannel(c.ID, c);
}
}
for (const auto &dm : data.PrivateChannels) {
StoreChannel(dm.ID, dm);
}
m_abaddon->DiscordNotifyReady();
m_user_data = data.User;
m_user_settings = data.UserSettings;
}
void DiscordClient::HandleGatewayMessageCreate(const GatewayMessage &msg) {
MessageData data = msg.Data;
StoreMessage(data.ID, data);
m_abaddon->DiscordNotifyMessageCreate(data.ID);
}
void DiscordClient::HandleGatewayMessageDelete(const GatewayMessage &msg) {
MessageDeleteData data = msg.Data;
m_abaddon->DiscordNotifyMessageDelete(data.ID, data.ChannelID);
}
void DiscordClient::HandleGatewayMessageUpdate(const GatewayMessage &msg) {
// less than stellar way of doing this probably
MessageData data;
data.from_json_edited(msg.Data);
if (m_messages.find(data.ID) == m_messages.end()) return;
auto &current = m_messages.at(data.ID);
if (data.Content != current.Content) {
current.Content = data.Content;
m_abaddon->DiscordNotifyMessageUpdateContent(data.ID, data.ChannelID);
}
}
void DiscordClient::StoreGuild(Snowflake id, const GuildData &g) {
assert(id.IsValid() && id == g.ID);
m_guilds[id] = g;
}
void DiscordClient::StoreMessage(Snowflake id, const MessageData &m) {
assert(id.IsValid());
m_messages[id] = m;
auto it = m_chan_to_message_map.find(m.ChannelID);
if (it == m_chan_to_message_map.end())
m_chan_to_message_map[m.ChannelID] = decltype(m_chan_to_message_map)::mapped_type();
m_chan_to_message_map[m.ChannelID].insert(&m_messages[id]);
}
void DiscordClient::StoreChannel(Snowflake id, const ChannelData &c) {
m_channels[id] = c;
}
std::set<Snowflake> DiscordClient::GetPrivateChannels() const {
auto ret = std::set<Snowflake>();
for (const auto &[id, chan] : m_channels) {
if (chan.Type == ChannelType::DM || chan.Type == ChannelType::GROUP_DM)
ret.insert(id);
}
return ret;
}
void DiscordClient::HeartbeatThread() {
while (m_client_connected) {
if (!m_heartbeat_acked) {
printf("wow! a heartbeat wasn't acked! how could this happen?");
}
m_heartbeat_acked = false;
HeartbeatMessage msg;
msg.Sequence = m_last_sequence;
nlohmann::json j = msg;
m_websocket.Send(j);
if (!m_heartbeat_waiter.wait_for(std::chrono::milliseconds(m_heartbeat_msec)))
break;
}
}
void DiscordClient::SendIdentify() {
assert(m_token.size());
IdentifyMessage msg;
msg.Properties.OS = "OpenBSD";
msg.Properties.Device = GatewayIdentity;
msg.Properties.Browser = GatewayIdentity;
msg.Token = m_token;
m_websocket.Send(msg);
}
void DiscordClient::LoadEventMap() {
m_event_map["READY"] = GatewayEvent::READY;
m_event_map["MESSAGE_CREATE"] = GatewayEvent::MESSAGE_CREATE;
m_event_map["MESSAGE_DELETE"] = GatewayEvent::MESSAGE_DELETE;
m_event_map["MESSAGE_UPDATE"] = GatewayEvent::MESSAGE_UPDATE;
}