mirror of
https://github.com/uowuo/abaddon.git
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524 lines
17 KiB
C++
524 lines
17 KiB
C++
#include "../abaddon.hpp"
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#include "discord.hpp"
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#include <cassert>
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#include "../util.hpp"
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DiscordClient::DiscordClient()
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: m_http(DiscordAPI)
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, m_decompress_buf(InflateChunkSize) {
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LoadEventMap();
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}
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void DiscordClient::SetAbaddon(Abaddon *ptr) {
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m_abaddon = ptr;
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}
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void DiscordClient::Start() {
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assert(!m_client_connected);
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assert(!m_websocket.IsOpen());
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std::memset(&m_zstream, 0, sizeof(m_zstream));
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inflateInit2(&m_zstream, MAX_WBITS + 32);
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m_client_connected = true;
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m_websocket.StartConnection(DiscordGateway);
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m_websocket.SetMessageCallback(std::bind(&DiscordClient::HandleGatewayMessageRaw, this, std::placeholders::_1));
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}
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void DiscordClient::Stop() {
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std::scoped_lock<std::mutex> guard(m_mutex);
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if (!m_client_connected) return;
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inflateEnd(&m_zstream);
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m_heartbeat_waiter.kill();
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if (m_heartbeat_thread.joinable()) m_heartbeat_thread.join();
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m_client_connected = false;
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m_websocket.Stop();
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m_guilds.clear();
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}
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bool DiscordClient::IsStarted() const {
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return m_client_connected;
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}
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const DiscordClient::Guilds_t &DiscordClient::GetGuilds() const {
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std::scoped_lock<std::mutex> guard(m_mutex);
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return m_guilds;
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}
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const UserSettingsData &DiscordClient::GetUserSettings() const {
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std::scoped_lock<std::mutex> guard(m_mutex);
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assert(m_ready_received);
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return m_user_settings;
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}
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const UserData &DiscordClient::GetUserData() const {
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std::scoped_lock<std::mutex> guard(m_mutex);
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assert(m_ready_received);
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return m_user_data;
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}
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std::vector<std::pair<Snowflake, GuildData>> DiscordClient::GetUserSortedGuilds() const {
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std::vector<std::pair<Snowflake, GuildData>> sorted_guilds;
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if (m_user_settings.GuildPositions.size()) {
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std::unordered_set<Snowflake> positioned_guilds(m_user_settings.GuildPositions.begin(), m_user_settings.GuildPositions.end());
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// guilds not in the guild_positions object are at the top of the list, descending by guild ID
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std::set<Snowflake> unpositioned_guilds;
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for (const auto &[id, guild] : m_guilds) {
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if (positioned_guilds.find(id) == positioned_guilds.end())
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unpositioned_guilds.insert(id);
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}
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// unpositioned_guilds now has unpositioned guilds in ascending order
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for (auto it = unpositioned_guilds.rbegin(); it != unpositioned_guilds.rend(); it++)
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if (m_guilds.find(*it) != m_guilds.end())
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sorted_guilds.push_back(std::make_pair(*it, m_guilds.at(*it)));
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// now the rest go at the end in the order they are sorted
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for (const auto &id : m_user_settings.GuildPositions) {
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if (m_guilds.find(id) != m_guilds.end())
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sorted_guilds.push_back(std::make_pair(id, m_guilds.at(id)));
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}
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} else { // default sort is alphabetic
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for (auto &it : m_guilds)
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sorted_guilds.push_back(it);
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AlphabeticalSort(sorted_guilds.begin(), sorted_guilds.end(), [](auto &pair) { return pair.second.Name; });
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}
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return sorted_guilds;
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}
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std::set<Snowflake> DiscordClient::GetMessagesForChannel(Snowflake id) const {
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auto it = m_chan_to_message_map.find(id);
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if (it == m_chan_to_message_map.end())
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return std::set<Snowflake>();
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std::set<Snowflake> ret;
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for (const auto &msg : it->second)
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ret.insert(msg->ID);
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return ret;
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}
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void DiscordClient::UpdateSettingsGuildPositions(const std::vector<Snowflake> &pos) {
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assert(pos.size() == m_guilds.size());
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nlohmann::json body;
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body["guild_positions"] = pos;
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m_http.MakePATCH("/users/@me/settings", body.dump(), [this, pos](const cpr::Response &r) {
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if (!CheckCode(r)) return;
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m_user_settings.GuildPositions = pos;
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m_abaddon->DiscordNotifyChannelListFullRefresh();
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});
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}
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void DiscordClient::FetchMessagesInChannel(Snowflake id, std::function<void(const std::vector<Snowflake> &)> cb) {
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std::string path = "/channels/" + std::to_string(id) + "/messages?limit=50";
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m_http.MakeGET(path, [this, id, cb](cpr::Response r) {
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if (!CheckCode(r)) return;
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std::vector<MessageData> msgs;
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std::vector<Snowflake> ids;
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nlohmann::json::parse(r.text).get_to(msgs);
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for (const auto &msg : msgs) {
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StoreMessage(msg.ID, msg);
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StoreUser(msg.Author);
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AddUserToGuild(msg.Author.ID, msg.GuildID);
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ids.push_back(msg.ID);
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}
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cb(ids);
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});
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}
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void DiscordClient::FetchMessagesInChannelBefore(Snowflake channel_id, Snowflake before_id, std::function<void(const std::vector<Snowflake> &)> cb) {
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std::string path = "/channels/" + std::to_string(channel_id) + "/messages?limit=50&before=" + std::to_string(before_id);
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m_http.MakeGET(path, [this, channel_id, cb](cpr::Response r) {
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std::vector<MessageData> msgs;
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std::vector<Snowflake> ids;
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nlohmann::json::parse(r.text).get_to(msgs);
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for (const auto &msg : msgs) {
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StoreMessage(msg.ID, msg);
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StoreUser(msg.Author);
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AddUserToGuild(msg.Author.ID, msg.GuildID);
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ids.push_back(msg.ID);
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}
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cb(ids);
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});
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}
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const MessageData *DiscordClient::GetMessage(Snowflake id) const {
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if (m_messages.find(id) != m_messages.end())
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return &m_messages.at(id);
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return nullptr;
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}
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const ChannelData *DiscordClient::GetChannel(Snowflake id) const {
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if (m_channels.find(id) != m_channels.end())
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return &m_channels.at(id);
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return nullptr;
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}
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const UserData *DiscordClient::GetUser(Snowflake id) const {
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auto it = m_users.find(id);
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if (it != m_users.end())
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return &it->second;
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return nullptr;
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}
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const RoleData *DiscordClient::GetRole(Snowflake id) const {
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if (m_roles.find(id) != m_roles.end())
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return &m_roles.at(id);
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return nullptr;
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}
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Snowflake DiscordClient::GetMemberHoistedRole(Snowflake guild_id, Snowflake user_id, bool with_color) const {
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auto *data = GetGuildMemberData(user_id, guild_id);
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if (data == nullptr) return Snowflake::Invalid;
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std::vector<const RoleData *> roles;
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for (const auto &id : data->Roles) {
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auto *role = GetRole(id);
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if (role != nullptr) {
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if ((!with_color && role->IsHoisted) || role->Color != 0)
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roles.push_back(role);
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}
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}
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if (roles.size() == 0) return Snowflake::Invalid;
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std::sort(roles.begin(), roles.end(), [this](const RoleData *a, const RoleData *b) -> bool {
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return a->Position > b->Position;
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});
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return roles[0]->ID;
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}
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std::unordered_set<Snowflake> DiscordClient::GetUsersInGuild(Snowflake id) const {
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auto it = m_guild_to_users.find(id);
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if (it != m_guild_to_users.end())
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return it->second;
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return std::unordered_set<Snowflake>();
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}
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void DiscordClient::SendChatMessage(std::string content, Snowflake channel) {
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// @([^@#]{1,32})#(\\d{4})
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CreateMessageObject obj;
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obj.Content = content;
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nlohmann::json j = obj;
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m_http.MakePOST("/channels/" + std::to_string(channel) + "/messages", j.dump(), [](auto) {});
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}
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void DiscordClient::DeleteMessage(Snowflake channel_id, Snowflake id) {
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std::string path = "/channels/" + std::to_string(channel_id) + "/messages/" + std::to_string(id);
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m_http.MakeDELETE(path, [](auto) {});
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}
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void DiscordClient::EditMessage(Snowflake channel_id, Snowflake id, std::string content) {
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std::string path = "/channels/" + std::to_string(channel_id) + "/messages/" + std::to_string(id);
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MessageEditObject obj;
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obj.Content = content;
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nlohmann::json j = obj;
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m_http.MakePATCH(path, j.dump(), [](auto) {});
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}
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void DiscordClient::SendLazyLoad(Snowflake id) {
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LazyLoadRequestMessage msg;
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std::unordered_map<Snowflake, std::vector<std::pair<int, int>>> c;
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c[id] = {
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std::make_pair(0, 99)
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};
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msg.Channels = c;
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msg.GuildID = GetChannel(id)->GuildID;
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msg.ShouldGetActivities = false;
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msg.ShouldGetTyping = false;
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nlohmann::json j = msg;
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m_websocket.Send(j);
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}
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void DiscordClient::UpdateToken(std::string token) {
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m_token = token;
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m_http.SetAuth(token);
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}
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void DiscordClient::HandleGatewayMessageRaw(std::string str) {
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// handles multiple zlib compressed messages, calling HandleGatewayMessage when a full message is received
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std::vector<uint8_t> buf(str.begin(), str.end());
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int len = buf.size();
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bool has_suffix = buf[len - 4] == 0x00 && buf[len - 3] == 0x00 && buf[len - 2] == 0xFF && buf[len - 1] == 0xFF;
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m_compressed_buf.insert(m_compressed_buf.end(), buf.begin(), buf.end());
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if (!has_suffix) return;
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m_zstream.next_in = m_compressed_buf.data();
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m_zstream.avail_in = m_compressed_buf.size();
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m_zstream.total_in = m_zstream.total_out = 0;
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// loop in case of really big messages (e.g. READY)
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while (true) {
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m_zstream.next_out = m_decompress_buf.data() + m_zstream.total_out;
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m_zstream.avail_out = m_decompress_buf.size() - m_zstream.total_out;
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int err = inflate(&m_zstream, Z_SYNC_FLUSH);
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if ((err == Z_OK || err == Z_BUF_ERROR) && m_zstream.avail_in > 0) {
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m_decompress_buf.resize(m_decompress_buf.size() + InflateChunkSize);
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} else {
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if (err != Z_OK) {
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fprintf(stderr, "Error decompressing input buffer %d (%d/%d)\n", err, m_zstream.avail_in, m_zstream.avail_out);
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} else {
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HandleGatewayMessage(std::string(m_decompress_buf.begin(), m_decompress_buf.begin() + m_zstream.total_out));
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if (m_decompress_buf.size() > InflateChunkSize)
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m_decompress_buf.resize(InflateChunkSize);
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}
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break;
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}
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}
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m_compressed_buf.clear();
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}
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void DiscordClient::HandleGatewayMessage(std::string str) {
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GatewayMessage m;
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try {
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m = nlohmann::json::parse(str);
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} catch (std::exception &e) {
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printf("Error decoding JSON. Discarding message: %s\n", e.what());
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return;
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}
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try {
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switch (m.Opcode) {
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case GatewayOp::Hello: {
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HelloMessageData d = m.Data;
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m_heartbeat_msec = d.HeartbeatInterval;
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assert(!m_heartbeat_thread.joinable()); // handle reconnects later
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m_heartbeat_thread = std::thread(std::bind(&DiscordClient::HeartbeatThread, this));
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SendIdentify();
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} break;
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case GatewayOp::HeartbeatAck: {
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m_heartbeat_acked = true;
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} break;
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case GatewayOp::Event: {
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auto iter = m_event_map.find(m.Type);
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if (iter == m_event_map.end()) {
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printf("Unknown event %s\n", m.Type.c_str());
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break;
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}
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switch (iter->second) {
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case GatewayEvent::READY: {
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HandleGatewayReady(m);
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} break;
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case GatewayEvent::MESSAGE_CREATE: {
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HandleGatewayMessageCreate(m);
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} break;
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case GatewayEvent::MESSAGE_DELETE: {
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HandleGatewayMessageDelete(m);
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} break;
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case GatewayEvent::MESSAGE_UPDATE: {
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HandleGatewayMessageUpdate(m);
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} break;
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case GatewayEvent::GUILD_MEMBER_LIST_UPDATE: {
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HandleGatewayGuildMemberListUpdate(m);
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} break;
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}
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} break;
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default:
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printf("Unknown opcode %d\n", m.Opcode);
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break;
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}
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} catch (std::exception &e) {
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fprintf(stderr, "error handling message (opcode %d): %s\n", m.Opcode, e.what());
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}
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}
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void DiscordClient::HandleGatewayReady(const GatewayMessage &msg) {
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m_ready_received = true;
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ReadyEventData data = msg.Data;
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for (auto &g : data.Guilds) {
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if (g.IsUnavailable)
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printf("guild (%lld) unavailable\n", g.ID);
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else {
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StoreGuild(g.ID, g);
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for (auto &c : g.Channels) {
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c.GuildID = g.ID;
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StoreChannel(c.ID, c);
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}
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for (auto &r : g.Roles)
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StoreRole(r);
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}
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}
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for (const auto &dm : data.PrivateChannels) {
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StoreChannel(dm.ID, dm);
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}
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m_abaddon->DiscordNotifyReady();
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m_user_data = data.User;
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m_user_settings = data.UserSettings;
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}
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void DiscordClient::HandleGatewayMessageCreate(const GatewayMessage &msg) {
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MessageData data = msg.Data;
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StoreMessage(data.ID, data);
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StoreUser(data.Author);
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AddUserToGuild(data.Author.ID, data.GuildID);
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m_abaddon->DiscordNotifyMessageCreate(data.ID);
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}
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void DiscordClient::HandleGatewayMessageDelete(const GatewayMessage &msg) {
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MessageDeleteData data = msg.Data;
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m_abaddon->DiscordNotifyMessageDelete(data.ID, data.ChannelID);
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}
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void DiscordClient::HandleGatewayMessageUpdate(const GatewayMessage &msg) {
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// less than stellar way of doing this probably
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MessageData data;
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data.from_json_edited(msg.Data);
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if (m_messages.find(data.ID) == m_messages.end()) return;
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auto ¤t = m_messages.at(data.ID);
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if (data.Content != current.Content) {
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current.Content = data.Content;
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m_abaddon->DiscordNotifyMessageUpdateContent(data.ID, data.ChannelID);
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}
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}
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void DiscordClient::HandleGatewayGuildMemberListUpdate(const GatewayMessage &msg) {
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GuildMemberListUpdateMessage data = msg.Data;
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// man
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for (const auto &op : data.Ops) {
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if (op.Op == "SYNC") {
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for (const auto &item : op.Items) {
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if (item->Type == "member") {
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auto member = static_cast<const GuildMemberListUpdateMessage::MemberItem *>(item.get());
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auto known = GetUser(member->User.ID);
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if (known == nullptr) {
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StoreUser(member->User);
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known = GetUser(member->User.ID);
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}
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AddUserToGuild(member->User.ID, data.GuildID);
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AddGuildMemberData(data.GuildID, member->User.ID, member->GetAsMemberData());
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}
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}
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}
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}
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m_abaddon->DiscordNotifyGuildMemberListUpdate(data.GuildID);
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}
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void DiscordClient::StoreGuild(Snowflake id, const GuildData &g) {
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assert(id.IsValid() && id == g.ID);
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m_guilds[id] = g;
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}
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void DiscordClient::StoreMessage(Snowflake id, const MessageData &m) {
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assert(id.IsValid());
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m_messages[id] = m;
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auto it = m_chan_to_message_map.find(m.ChannelID);
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if (it == m_chan_to_message_map.end())
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m_chan_to_message_map[m.ChannelID] = decltype(m_chan_to_message_map)::mapped_type();
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m_chan_to_message_map[m.ChannelID].insert(&m_messages[id]);
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}
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void DiscordClient::StoreChannel(Snowflake id, const ChannelData &c) {
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m_channels[id] = c;
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}
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void DiscordClient::AddGuildMemberData(Snowflake guild_id, Snowflake user_id, const GuildMemberData &data) {
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m_members[guild_id][user_id] = data;
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}
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const GuildMemberData *DiscordClient::GetGuildMemberData(Snowflake user_id, Snowflake guild_id) const {
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if (m_members.find(guild_id) == m_members.end())
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return nullptr;
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if (m_members.at(guild_id).find(user_id) == m_members.at(guild_id).end())
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return nullptr;
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return &m_members.at(guild_id).at(user_id);
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}
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void DiscordClient::AddUserToGuild(Snowflake user_id, Snowflake guild_id) {
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m_guild_to_users[guild_id].insert(user_id);
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}
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void DiscordClient::StoreUser(const UserData &u) {
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m_users[u.ID] = u;
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}
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void DiscordClient::StoreRole(const RoleData &r) {
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m_roles[r.ID] = r;
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}
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std::set<Snowflake> DiscordClient::GetPrivateChannels() const {
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auto ret = std::set<Snowflake>();
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for (const auto &[id, chan] : m_channels) {
|
|
if (chan.Type == ChannelType::DM || chan.Type == ChannelType::GROUP_DM)
|
|
ret.insert(id);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void DiscordClient::HeartbeatThread() {
|
|
while (m_client_connected) {
|
|
if (!m_heartbeat_acked) {
|
|
printf("wow! a heartbeat wasn't acked! how could this happen?");
|
|
}
|
|
|
|
m_heartbeat_acked = false;
|
|
|
|
HeartbeatMessage msg;
|
|
msg.Sequence = m_last_sequence;
|
|
nlohmann::json j = msg;
|
|
m_websocket.Send(j);
|
|
|
|
if (!m_heartbeat_waiter.wait_for(std::chrono::milliseconds(m_heartbeat_msec)))
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DiscordClient::SendIdentify() {
|
|
assert(m_token.size());
|
|
IdentifyMessage msg;
|
|
msg.Properties.OS = "OpenBSD";
|
|
msg.Properties.Device = GatewayIdentity;
|
|
msg.Properties.Browser = GatewayIdentity;
|
|
msg.Token = m_token;
|
|
m_websocket.Send(msg);
|
|
}
|
|
|
|
bool DiscordClient::CheckCode(const cpr::Response &r) {
|
|
if (r.status_code >= 300 || r.error) {
|
|
fprintf(stderr, "api request to %s failed with status code %d\n", r.url.c_str(), r.status_code);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void DiscordClient::LoadEventMap() {
|
|
m_event_map["READY"] = GatewayEvent::READY;
|
|
m_event_map["MESSAGE_CREATE"] = GatewayEvent::MESSAGE_CREATE;
|
|
m_event_map["MESSAGE_DELETE"] = GatewayEvent::MESSAGE_DELETE;
|
|
m_event_map["MESSAGE_UPDATE"] = GatewayEvent::MESSAGE_UPDATE;
|
|
m_event_map["GUILD_MEMBER_LIST_UPDATE"] = GatewayEvent::GUILD_MEMBER_LIST_UPDATE;
|
|
}
|