add http client and channel reordering (waste of time)

This commit is contained in:
ouwou
2020-08-19 21:08:57 -04:00
parent 0cd0260f2e
commit 4b903bbd3e
11 changed files with 279 additions and 48 deletions

View File

@@ -1,6 +1,7 @@
#include <gtkmm.h>
#include <memory>
#include <string>
#include <algorithm>
#include "discord/discord.hpp"
#include "dialogs/token.hpp"
#include "abaddon.hpp"
@@ -45,6 +46,7 @@ void Abaddon::LoadFromSettings() {
std::string token = m_settings.GetSetting("discord", "token");
if (token.size()) {
m_discord_token = token;
m_discord.UpdateToken(m_discord_token);
}
}
@@ -73,6 +75,10 @@ void Abaddon::DiscordNotifyReady() {
m_main_window->UpdateComponents();
}
void Abaddon::DiscordNotifyChannelListFullRefresh() {
m_main_window->UpdateChannelListing();
}
void Abaddon::ActionConnect() {
if (!m_discord.IsStarted())
StartDiscord();
@@ -90,11 +96,46 @@ void Abaddon::ActionSetToken() {
auto response = dlg.run();
if (response == Gtk::RESPONSE_OK) {
m_discord_token = dlg.GetToken();
m_discord.UpdateToken(m_discord_token);
m_main_window->UpdateComponents();
m_settings.SetSetting("discord", "token", m_discord_token);
}
}
void Abaddon::ActionMoveGuildUp(Snowflake id) {
UserSettingsData d = m_discord.GetUserSettings();
std::vector<Snowflake> &pos = d.GuildPositions;
if (pos.size() == 0) {
auto x = m_discord.GetUserSortedGuilds();
for (const auto& pair : x)
pos.push_back(pair.first);
}
auto it = std::find(pos.begin(), pos.end(), id);
assert(it != pos.end());
std::vector<Snowflake>::iterator left = it - 1;
std::swap(*left, *it);
m_discord.UpdateSettingsGuildPositions(pos);
}
void Abaddon::ActionMoveGuildDown(Snowflake id) {
UserSettingsData d = m_discord.GetUserSettings();
std::vector<Snowflake> &pos = d.GuildPositions;
if (pos.size() == 0) {
auto x = m_discord.GetUserSortedGuilds();
for (const auto &pair : x)
pos.push_back(pair.first);
}
auto it = std::find(pos.begin(), pos.end(), id);
assert(it != pos.end());
std::vector<Snowflake>::iterator right = it + 1;
std::swap(*right, *it);
m_discord.UpdateSettingsGuildPositions(pos);
}
int main(int argc, char **argv) {
Abaddon abaddon;
return abaddon.StartGTK();