Proj v1, ready.

port_draw in multiple T classes.
pb v1.
proj v1, ready.
WinMain v3.
This commit is contained in:
oz
2020-11-29 18:50:49 +03:00
parent 62a63bbf2e
commit d83c4e2b26
34 changed files with 519 additions and 77 deletions

View File

@@ -31,7 +31,7 @@ void render::init(gdrv_bitmap8* bmp, float zMin, float zScaler, int width, int h
vscreen.YPosition = 0;
vscreen.XPosition = 0;
gdrv_bitmap8* ballBmp = ball_bitmap;
while (ballBmp <= &ball_bitmap[20])
while (ballBmp < &ball_bitmap[20])
{
gdrv::create_raw_bitmap(ballBmp, 64, 64, 1);
++ballBmp;